![]() ![]() Unlocks Chapter Selection upon completion Cannot be played in Challenge Mode or Playlist Mode. ![]() Plays Till It's Over after its completion ![]() Story transitions to Tower once completed Players can take up to three hits in regular tracks and six hits during boss tracks. Story transitions to Industry once completed Being struck by one of these attacks causes the player to lose part of their shape, represented by either a cyan square as player 1, a yellow triangle as player 2, a green pentagon as player 3 or an orange circle as player 4. Story transitions to Volcano once completed Story transitions to Island once completed Some non-Boss Levels in the game are somewhat more difficult than the Boss Levels.įirst Boss Level Story transitions to Paradise once completed.Completing a playlist only composing of Boss Levels (with the exception of the last level of the game's Story) will unlock the the Big Cube in the lobby menu, if the Story Mode is completed.The final level of Story Mode is an exception to this.This is further increased to 12 hits in Casual Mode or in Party Mode. The player character's health is doubled, allowing them to take 6 hits before breaking.These levels serve as a challenging level to the player, with a boss character attacking the player(s) onscreen, and changes the gameplay by a number of ways: Boss Battle warning in Challenge Mode (without the player(s) seen) " Bosses are mean, but we are not, you get extra health during those tracks!" - Loading tipīoss levels (also known as a Boss Battle and styled as BOSS BATTLE) are type of level or world in Just Shapes & Beats. ![]()
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